Pixelspace

No-button arcade shooter

Key Features

  • No-button control!

  • Simple gameplay

  • Explosions!

Developer's Description

Pixelspace was originally made in just 48 hours for Ludum Dare 18, followed by an enhanced and de-buttoned version for the Experimental Gameplay Project just days later.

You take control of a missile-firing white pixel defending cyberspace against the invading infected pixels, hell-bent on taking over the internet and crushing those who stand in their path.

Use the scroll wheel to change the missile firing interval and move the mouse to move and aim. Get close to enemies to catch them in your attraction beam and smash them together for bonus ammo pickups.

This game is still a work in progress and future updates will be delivered via the IndieCity download client. Coming soon: IndieCity achievements and leaderboards, additional in-game pickups and more...

Content Rating

The developer has provided the following content rating for this item:

Everyone

Licence

Game/App EULA

You may not modify or redistribute this content.

Licence Info

System Requirements

Minimum Specs:

Windows

  • CPU Cores: Single Core
  • Minimum RAM: 512 MB
  • Graphics Card RAM: 128 MB
  • Graphics Card Shader Model: 2.0
  • Sound Card: None
  • Operating System: Windows XP (32/64-bit). Windows Vista (32/64-bit). Windows 7 (32/64-bit).
Pixelspace Box Art Add Box Art

Follow Pixelspace.

Defend cyberspace against the invading hordes without touching a single button.

Tags:

Rating

5.0 stars (2 votes)

Price

Free!

Purchase Options

IndieCity Client required to download & play.

Share

davecheesefish Games

Website:
http://www.dcfgames.com

Twitter Feed

Recent tweets from @davecheesefish

  • It is clear. We either need cheap space travel, or anti-gravity bog paper.

  • Been watching quite a few videos from the ISS tonight. Tried to hang a loo roll in mid air. It didn't work. Gravity sucks.

Facebook

Find davecheesefish Games on Facebook.